Thursday, May 17, 2012

A Call for Jewish Education Through Gaming and Game Design

by Rabbi Owen Gottlieb

What will “Jewish” look like as today’s new media evolves into tomorrow’s new media? Learners are increasingly Gamers, Designers, and Builders (Tinkerers). New media landscapes allow learners to develop and hone their affinities, teach themselves, and mentor their virtual peers. They collaborate in problem solving online and offline, and their design skills are increasingly important. How does the formation of identity morph as game spaces allow us, through role-play, to try on a variety of new possible selves? What do Jewish educators and leaders need to know as print shifts to digital, the role of teachers increasingly becomes that of guide, and games become a new language of learning?

In the secular world, Games for Learning are receiving a great deal of attention. This inter-disciplinary set of pursuits combines the learning sciences, media studies, design, performance studies, linguistics, and other fields. In particular, Games for STEM Learning (STEM refers to Science, Technology Engineering, and Math) have received attention from the White House and funding from MacArthur Foundation, AMD, Microsoft, and others. But Games for Learning reach beyond STEM (now, some add an “A” to STEM to make STEAM – adding “Art” to the mix.) Games for Learning are being built to teach civics (Sandra Day OConnor’s iCivics.org), environmental awareness, and social entrepreneurship (GlobalKids.org and its student designers). The 2010 Education issue of the New York Times Magazine featured the cover story “Video Games Win a Beachhead in the Classroom,” which discussed the New York City public school Quest to Learn, dedicated to Game-based curriculum, and New York University’s Games For Learning Institute. Idit Harel Caperton’s organization, Globaloria, has spread digital game design classes through public schools in Texas and West Virigina, teaching computer programming to students. Games for Learning and “Serious” Games are expanding in secular educational settings, as they demonstrate the power to engage and teach.

It is a crucial time for Jewish philanthropy to turn to Games for Learning. 97% of today’s youth are digital gamers, and with the proliferation of the iPhone, Android, iPad, and other tablets, games are becoming ubiquitous among adults as well – on subways of NYC and on table tops as gamers enjoy more complex board and card games at home and at parties. To date, no Game for Jewish Learning (based on Learning Science principles) is available for the iPhone or iPad. There are those of us who have the skills to make these games a reality and want to make them happen – to bring knowledge of the learning sciences to bear on the next generation of Jewish education, but to tailor such games to Jewish subjects and audiences, we need support from the Jewish philanthropic community.

In my presentation at the Jewish Outreach Institute’s Judaism2030 Conference, I will present the emerging disciplines of Serious Games and Games for Learning. I will draw connections between current Games for Learning endeavors and the potential they can bring to Jewish education, identity formation, and community in the years to come. And for those who miss the conference, this is a conversation I hope to spread within the larger Jewish community. Let The Jewish Learning Games Begin!

Rabbi Owen Gottlieb is a Jim Joseph Fellow and PhD Candidate in Education and Jewish Studies at NYU, specializing in Digital Media and Learning. He is the Founder and Director at ConverJent. ConverJent is dedicated to the development of Jewish Games for Learning, teaching Game Design for Jewish Learning, and bringing together a community of Jewish game designers with Jewish educators and leaders.

This article is from a series prepared by presenters at Judaism2030: A Working Conference for a Vibrant Jewish Future.



Comments

5 to responses “A Call for Jewish Education Through Gaming and Game Design”
  1. Thank you for an excellent article on a much-needed topic. One of the biggest challenges we at the Eco Campus are facing, is convinced Jewish Funders of the value of developing games for learning Jewish, Israel and Social Values education. May I suggest you record and post your upcoming presentation online?

  2. We (AJC ACCESS – ajc.org/access) are trying to develop a game right now focused on Israel-Palestinian issues — I’d love to be in touch about this. It will not start virtually, but rather in person — but I see the possibility of us eventually connecting various players in cities.

    The key seems to be finding the people with the knowledge of how to create games and matching them to those with the Jewish content.

    Please be in touch — neuwirthr@ajc.org

  3. LE says:

    I read your post with great interest. I’m currently in the middle of my Masters Program in Learning Technologies and also work in Jewish communal service. I’d be very interested to hear more about what you are doing at ConverJent

  4. Owen says:

    LE – happened to see this post – you can contact me through converjent.org What university are you at, and will you be at G4C? — Good Shabbes

  5. Hello

    It is an outstanding article. I have been part of a team that has developed an interactive jewish curriculum game on shabbat . we have taught the program which is 9 lessons to 2500 kids in south africa using smart boards – as you say – the jewish world seriously need to get digital – the scope is endless. i need to get this existing program into every school worldwide as a part of the curriculum. we are well on our way in the UK. Once it is shown to teachers, children and donors we intend to develope formal school curriculum for smart board with games on each topic as the homework for kids. we are builing in to the program space for teachers to read and teach kids in a circle on the floor – building into digital
    technology a space for teachers
    please look at http://www.jewishinteractive.com. please help me get this into schools
    well done . nicky

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